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UI Sound Design - Interactive Menu Prototype

Sound Design · UI Audio
Overview
A silent interface prototype redesigned with custom interaction sounds and a musical ambient layer.
Role & Tools
Sound designer · Composer · Sync editor · Logic Pro
Outcome
Clear tactile feedback and a cohesive sonic atmosphere that make each interaction feel responsive and immersive.
Interactive Music World
Interactive · Wwise · Unity
Overview
A 3D musical environment in which four spatial sound sources form a chord that changes as the player moves through the scene.
Role & Tools
Interactive composer · Audio implementation · Unity · Wwise · RTPCs · Spatial mixing
Outcome
A responsive musical system that moves naturally between isolated notes and a complete harmony, demonstrating parameter-driven composition and real-time audio blending.
Interactive Music World
Cube
Cube Demo (Victory)
Game Audio · Wwise Implementation
Overview
A complete audio redesign of the Wwise Cube learning demo, including original music and approximately 80% newly created sound effects.
Role & Tools
Composer · Sound designer · Wwise implementation · Adaptive transitions · Layered ambience
Outcome
A cohesive gameplay mix that responds clearly to player actions across both victory and defeat sequences.
Cube Demo (Defeat)
Defeat variation: the adaptive music and effects shift immediately to communicate failure while preserving the demo’s overall sonic identity.
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